Volume I · Beginner
Learn the rules
The board, how every piece moves, check, checkmate, castling and the special moves.
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- The board and the goal Sixty-four squares, sixteen pieces each, and one aim: checkmate.
- The rook Straight lines, as far as it likes.
- The bishop Diagonals only, and always the same colour.
- The queen A rook and a bishop in one piece.
- The king One square at a time, and never into danger.
- The knight An L-shaped jump over anything in the way.
- The pawn Forward one step, captures on the diagonal, and a surprise at the end.
- Check Three ways to get your king out of danger.
- Checkmate and stalemate How games are won, and the draw to avoid.
- Castling The king’s special move to safety.
- What the pieces are worth Count before you capture.