Volume VII · Intermediate

Strategy basics

Plans for when there is no tactic: open files, the 7th rank, outposts, isolated and doubled pawns, passed pawns, good and bad bishops, and when to trade.

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  1. Open files Rooks belong where no pawns block them.
  2. The 7th rank A rook on the 7th attacks pawns and traps the king.
  3. Knight outposts A square no enemy pawn can ever attack, and how to get a knight there.
  4. The Greek gift The bishop sacrifice on h7, and how to tell when it works.
  5. The isolated pawn A pawn with no neighbours: active in the middlegame, weak in the ending.
  6. Doubled pawns Two pawns on one file: weak in the ending, so make your opponent take them.
  7. Passed pawns A pawn with no enemy pawn in its way, and how to use it.
  8. Good and bad bishops Put your pawns on the other colour from your bishop.
  9. When to trade Ahead, trade pieces. Behind, keep them. Cramped, welcome trades.