Volume III · Beginner

Tactics 101

Forks, pins, skewers and discovered attacks, then deflection, decoys, overloading, interference, clearance, X-rays, in-between moves, trapped pieces and perpetual check.

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  1. Forks One piece, two targets.
  2. Pins Freeze a piece in front of a bigger one.
  3. Skewers Attack the big piece so the one behind it falls.
  4. Discovered attacks and double check Move one piece to unleash another.
  5. Removing the defender Take away the guard, then strike.
  6. Deflection Drag a defender away from its job.
  7. Overloaded pieces One defender, two jobs: it can’t do both.
  8. Decoys Lure a piece onto the square where it gets hit.
  9. Interference Cut the line between a defender and its job.
  10. Clearance Move your own piece out of the way, with a threat.
  11. X-ray attacks A rook or bishop that works through an enemy piece.
  12. In-between moves Don’t take back on autopilot: a stronger move may come first.
  13. Trapped pieces A piece with no safe squares is a piece you can win.
  14. Perpetual check When you’re losing, checks that never end save the game.